Channelers is a VR experience with six degrees of freedom (6DoF), set in a speculative Eastern European city from the times of the PRC. Users explore a brutalist-modernist residential complex from which there is seemingly no escape. Entering into a relationship with inhuman intelligence, they move through the corridors of a building in which concrete walls become portals to supernatural phenomena.
Embedded in a dreamcore aesthetic, combining the supernatural with an anthropological approach and the personal testimonies of those who have experienced first and third degree encounters, Channelers offers a deeply transformative experience of escaping from reality. The project explores the boundaries between agency, narrative and the mechanics of care and empathy, placing the audience in unique spaces filled with objects designed by outstanding Polish designers and outstanding Polish designers of the PRL period.
The script of the work is based on the research of Polish ufologists Bronisław Rzepecki and Krzysztof Piechota and was developed in cooperation with Mateusz Kijewski — a historian specializing in UFO/UAP history and leading the largest channel in Poland devoted to this topic — Canal o UFO (Sekielski Brothers Studio).
The project was developed as part of the prestigious Biennale College Cinema Immersive program.
Regisseur Jakub Wróblewski
Produced by Anna Szylar, Monster Mind Studio
Historian & Researcher Mateusz Kijewski
VR Supervisor Andrey Chodera-Isakov
EU Programme Consultant Piotr Wardyński
EU Artist Agnieszka Suchocka
3D Artist Maja Liskowski
3D Artist Mateusz Wolniaczyk
Audio Interaction Paweł Uszyński, Folia Studio
Sound Supervisor Dorota Blasczak
Composer Stefan Węgłowski
Graphic Designer Renata Hotyka
Set Designer Jakub Marzoch
Centrum Sztuki Współczesnej Zamek Ujazdowski
Channelers — VR experience with six degrees of freedom
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presentation of the project
About the event
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