Can gaming reverse a life crisis? And can video games become a tool for recovery?
We take a closer look at how gaming can be used as a treatment activity in psychiatry — and how games can create motivation and community while training social and cognitive skills.
Meet Jakob, who has PTSD and wants to share his experiences with gaming for better or for worse. Sally Wulff Jørgensen, Department of Public Health, will talk about her most important research findings on gaming. And listen to Mark, who works with patients at Psychiatric Center Sankt Hans and uses gaming as part of his psychiatric work.
Director: No director (this is not a movie screening)
Country/year: Denmark
Running time: 60 min.
Format: Not known
Age limit: Allowed for all
Part of the series: Don't Fear the Weird 2026
Cinematek is again this year at the centre of the Don't Fear the Weird festival, where films, conversations and community come together. Throughout the festival days, we invite the audience inside for a series of film experiences that explore psychological vulnerability, community, identity and being human in different ways.
Cinemateket
Gaming as recovery/free talk in Asta Bar
Gothersgade 55, KøbenhavnCan gaming reverse a life crisis?
About the event
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